CURIOSITY HALL

In 2024, my team at Ideum and I launched a new exhibit at the Da Vinci Science Center in Allentown, PA. The installation featured two unique interactive experiences, allowing guests to create artwork on floor-mounted touch displays and see their creations projected onto a massive 60-foot-tall wall. I contributed extensively to the project, creating a wide range of textured 3D assets and taking part in in-engine programming, environment design, lighting, and visual effects. The final exhibit utilized eight Christie projectors, delivering a combined resolution of over 36 million pixels and a total brightness of 130,000 lumens.

SOUNDTRACK

In addition to my work on the 3D environments, assets, and programming I also composed recorded, mixed and mastered an original orchestral soundtrack for the experience in my home studio in Santa Fe, NM.

IMPACT SIMULATOR

The Impact Simulator at the famous UFO Museum in Roswell, NM places visitors at the center of the legendary Roswell Incident. Set within a dimly lit, immersive space resembling a spaceship's command bridge, guests are drawn into an otherworldly atmosphere. With the press of a large red button, the adventure begins—transporting participants into a vivid, fictional narrative where they become alien explorers on a voyage to Earth that ends in a dramatic crash landing. A narrator guides the journey, offering intriguing context and background on the historical Roswell event throughout the experience.  I contributed to the 3D VFX as well as doing all of the sound design, mixing, audio system design, and music for the experience.

GAME DAY

Ideum partnered with the Jackie Robinson Foundation and Gensler DXD to create a standout exhibit for the new Jackie Robinson Museum in New York City. At its heart is a detailed 1/64th scale model of Ebbets Field—an immersive storytelling platform that brings Jackie Robinson’s legacy to life. The model features programmable LED lighting and overhead projection mapping, transforming the field into a dynamic display for historic narratives. Behind the model, an LED tile wall delivers complementary animated visuals, deepening the experience.

Ideum was involved in designing and building every aspect of the installation. We fabricated the model in-house at our studio, crafted a vintage-style illuminated scoreboard, and recreated elements like the press box, dugouts, and bullpens—each highlighted with light cues tied to specific visitor interactions. Our AV team developed the projection and lighting systems, while we also provided 34-inch 5K touch displays—“reading rails”—that allow guests to engage with the exhibit content directly. My role was the modeling, rigging, and posing of the many 3D printed inhabitants of the stadium.

FOSSIL BLOCK THEATER

In the Fossil Block Theater experience, visitors are surrounded by a life-sized reproduction of the famous Dueling Dinosaurs fossil pair. As a narrator explains how paleontologists at the museum use evidence-based research to interpret the fossils, precisely mapped projections illuminate the cast, highlighting key details and clues. These projections bring the scene to life, with animations that imagine how these two dinosaurs may have ended up buried together. I personally created countless 3D assets to contribute to the VFX needs of the project as well as all of the sound design.  One of the highlights includes a liquid simulation used for a flood effect during one of the scenes in the experience.