Theseus WIP - Dialogue System

This week, in addition to routine bug fixing, I focused on implementing key narrative systems, including dialogue, level logic, and related storytelling features. These additions significantly expand the project’s capacity for more engaging and dynamic storytelling.

Next week, my priority is to enhance the inventory system by introducing item equipping functionality, beginning with a basic flashlight.

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Dev Log 04 - UI and the Self-Reflective Nature of Writing Characters

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Dev Log 03 - Self Doubt and Dialogue Systems